Origins Bundle
Allgorhythm

Probabilistic Step-Sequencer
How it works: You have four colors with individual probability settings which you can assign to each step in the sequence. So for example if you set brown steps to 50, you got 50% chance that they will trigger the sound.
Simple interface yet complex loops that never repeat. Also there are individual clock settings for each row (clock division, loop start and loop length) which makes loops creation ultra flexible!
Chance

Chance is a probabilistic MIDI sequencer based on a “Weighted Choice” method with dynamic pitch scaling. Use it to create melodies or percussion by sending MIDI to other Reaktor instruments or to external instruments.
How it works:
You have 12 colors (one octave) with individual Chance, MIDI Pitch and Velocity settings. When the probabilities are not the same, usually the color with greater chance is triggered.
Controls:
Position Indicator: Displays current sequencer position.
Step Sequencer: Click to draw active steps.
Chances: Probability parameters for each note. Colors with greater chances are triggered more often.
Pitch: Midi-Pitch for each note.
Velocity: Velocity for each note.
M: Mutes current color.
Division: Sequencer clock speed. Click and drag to select.
Length: Sequencer length in steps.
Swing: Adds swing parameter. 0 = no effect.
Vel>H: The amount in which Velocity affects Hold parameter (the higher the velocity, the longer hold is). 0 = no effect.
P>H: The amount in which Pitch affects Hold parameter (the higher the pitch, the longer hold is). 0 = no effect.
Hold: Sets the hold time of active notes.
Gate: If turned on, note on turn sequencer output on, note-offs mute the output.
Scale Mode:
Off: Scale parameter doesnt affect incoming and outcoming notes.
Autoscale: Automatically scales all 12 notes starting from root (pressed) note according to selected scale.
Scale Output Notes: Scales (quantizes) output notes according to selected scale. Unlike Autoscale mode, doesn’t change note parameters.
Scale: List of available scales.
Cirklz

Cirklz is an advanced granular delay with a unique, one of a kind user interface based on a convenient Reaktor bug. Be prepared to mangle, transform, re-arrange and beautifully obliterate the audio you feed it.
How it works:
There are two main parts: the touchpad and modulation sequencer. Each circle on a touchpad has its own color and represents its own parameter. The X position controls the parameter's main value, while the Y position controls the sequenced modulation amount applied to the main values. By moving these circles you can adjust drastically manipulate settings on the fly.
The modulation sequencer has 5 separate pages (one for each parameter). Each page (sequence) has its own settings. In addition there is a special freeze sequencer to add some more sound flexibility.
Colorstrip

Colorstrip is a granular sampler. It was designed to suit your sound design needs and excels at complex operations in loop slicing/destruction, but can also perform more simpler tasks. Rearrange your samples slice per slice and totally alter them using the granular synthesis engine.
An Intuitive interactive interface will allow you to construct new loops on the fly with just a of clicks. Colorstrip comes packed with a special time stretch technique to keep everything in sync with your host and also contains a flexible "buffer exchange" system to copy/paste almost any parameter between scenes and presets.
How it works:
Eight colors represent eight slices. You can set the start position for each slice individually just by moving the colored dots on the sampler's window. Each sliced area has a plethora of settings, which you can adjust using the parameter cells beneath the sampler. The Slice Sequencer on the upper side of the instrument controls the order of the colored slices. Alternatively, you can also recall slices via MIDI. Lastly, there is a Scene Sequencer to control the sequence of the internal snapshots (8 scenes), thus you are able to make really long and intricate arrangements.
Debris

Debris is a unique granular sampler with advanced mouse-recording features. It allows you to record and playback your mouse moves on the fly and use them to control the sampler's parameters.
How it works: The instrument consists of a sampler part and 2 mouse buffers. Each buffer has its own record and playback settings. There are also 8 scenes (ABCDEFGH) which can be recalled by MIDI notes. Any sampler parameter can be dynamically controlled with the buffers.
Flakes

Flakes is a flexible granular sampler specially designed to transform and twist existing samples into something new and fresh. While Flakes was mainly designed to work with voices and atmospheric samples, its wide sound sculpting possibilities produce interesting results with any sound source. This instrument is driven using built-in sequencers and hands-on control simultaneously. For example, you can scan thru the wave using your controller and play some notes on your keyboard while the scenes are controlled by a sequencer. It is very light on the CPU, so you can rock it live on a stage.
How it works: Four colors represent four "scenes". Each scene has its own settings for different sampler parameters. For each parameter there is a cell. These cells have 8 sliders, 4 sliders for the first (main) parameter and 4 for the secondary parameter (usually jitter). The scene order and readout process is controlled by a special sequencer. The sequencer's velocity can be routed to control the sampler's volume and release time.
Nod-e

NOD-E is a minimalist Reaktor-based and ABreakpoint (Lemur) inspired instrument created by Antonio Blanca that offers a wide range of possibilities for melody composition and/or sample triggering both software and hardware, using a clear and user friendly interface. Like ABreakpoint, it is aimed at sound design, allowing the use of MIDI-learn in all its controls in order to modify their behavior in real time via MIDI by any external controller.
Nod-e Features:
2D Note Generator based on Lemur template by Antonio Blanca
MIDI Learn
20 New Snapshots by Antonio Blanca
Sineblaster

Sineblaster Controls
Partial section controls:
Shift: Offsets partials across the spectrum.
Spread: Controls the spectrum width.
Quantize: Quantization applied to partials frequency. 0 = smooth transition across the spectrum.
Bend: Exponential bending applied to the partial waveform.
Freq: Partial waveform modulation frequency.
Wrap: Wrapping applied to partial waveform. set high for wobbles.
Partials: Number of active partials used.
PhRtg: : If switched on, MIDI Note On will restart partials waveform phase.
CR: Control rate. Use it to control the usage of CPU. Bigger values – smoother partials modulation.
LFOs:
Freq: LFO frequency.
Phase: LFO phase.
Rtrg: If switched on, MIDI Note On will restart LFO phase.
Mod Routing:
Source: Modulation source (LFO A, LFO B or Envelope).
Amount bar: Negative or positive amount of modulation applied to the destination.
Dest: modulation destination.
Pan/Master:
PanSprd: Amount of stereo spread applied to partials.
PanFactor: Stereo spread pattern.
Trnsp: Master transpose.
Amp: Master amp.
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